Step into the chaos and paranoia of Affliction: Salem 1692, a gripping worker placement game set during the infamous witch trials. As hysteria spreads through Salem, whispers of witchcraft mask deeper motives—greed, power, and revenge. You will play as a faction within the town or village, using influence to manipulate key figures, protect allies, and condemn rivals to gain an advantage.
Every move matters as you persuade the Governor to shield individuals, the Magistrate to issue arrests, and the Judge to elevate your standing. The 41 historical colonists featured in the game were real people entangled in the trials, adding authenticity to the experience. Seizing property, inciting accusations, and navigating the bitter tensions between Salem’s town and village are all key to securing victory.
With its unique blend of engine-building and disruption mechanics, Affliction: Salem 1692 creates a dynamic and highly interactive experience. Will you wield your influence to survive the hysteria, or will you fall victim to the chaos?
1 Main Esteemed Board
4 Player Boards
12 Prominent Colonist cards
29 Colonist cards
2 End Game cards
6 Grevience cards
4 Reference cards
TOKENS
36 Accusation
40 Influence
15 Fear
1 Spectral Evidence
1 First Player
1 Protection
1 Rules Sheet
1 Quick Start guide
Protective Packaging
The hysteria over witches among the people of Salem swept the region like a disease in 1692. As is the case in any tragic event, there are those who will use the circumstances to their advantage. Under the veil of the witch-hunt lie other motivations; power, greed, revenge, and righteousness.AFFLICTION is a game set in the hysteria of a witch-hunt. Use your influence to whisper in the ear of the magistrate, judge, governor or minister to protect some and have others arrested. Salem was a chance to gain property, exact revenge and prove one’s righteousness.
AFFLICTION is an authentic experience of the events surrounding Salem Massachusetts 1692. The 41 colonists in the game are the people that were connected to the witch trials. The tension between Village and Town, the resentment between families, accusing and arresting would be witches, and seizing property from those arrested are all rewarded.
You will play a faction within the town or village of Salem, using influence to bring colonists into your circle. You may also use that influence to ask the Governor to protect individuals, for the Magistrate to arrest others, the Judge to help you to become more influential or Cotton Mather to spread suspicion.
AFFLICTION: Salem 1692 is a “worker placement” game. Each player will vie for limited actions each turn. After actions are selected, influence is “spent” to affect the community of Salem.
There is also an engine building component and an engine disruption feature. These mechanics allow for a much more interactive experience than most games of this type.