Enhance your Mutant: Elysium experience with this high-quality deck of 60 playing cards designed to complement the Mutant Year Zero roleplaying game by Free League Publishing. Whether you're deep into the action of your ongoing campaign or looking to add more depth to your adventure, these cards introduce exciting new possibilities and gameplay mechanics.
Crafted with premium materials, each card in the Elysium deck is carefully designed to seamlessly integrate with your existing game. They offer a perfect blend of gameplay enhancement and visual appeal, ensuring that you’ll stay immersed in the post-apocalyptic world. This expansion set is a must-have for players who want to add variety, complexity, and new strategic options to their Mutant: Elysium roleplaying experience.
Whether you’re a seasoned player or just beginning your journey, the Mutant Year Zero: Elysium Cards provide an extra layer of gameplay excitement that will enrich your roleplaying sessions and bring your world to life.
Manufacturer:
Cabinet Licensing
Year Manufactured: 2019
Item Weight: 0.22 pounds
Item UPC: 7350105220111
11/03/2257, 0347. Incident report by Commissar Pandora Kilgore, Patrol Leader Alpha-07, Elysium I. Operation in the Deeps, sector Cinderfalls. Suspected sabotage in mining facility Garpenberg-15. Perpetrator was identified and punished. Commissar Warburg and Commissar Fortescue performed adequately. Commissar Morningstar displayed suspicious behavior. Further investigation is recommended. Unity between the Houses is the bedrock on which Elysium rests. Tradition, Resolution, Courage!
When humanity falls, four powerful industrial and financial dynasties form a covenant called Elysium, after the meadows of eternal Spring from Greek mythology. Deep in the bedrock, they built the enclave named Elysium I, designed to weather the long atomic winter.
Now, generations later, Elysium I is a gilded prison, a lonely outpost in a sea of quiet destruction. Fear and suspicion grow unchecked, and the four Houses fight ever more desperately over the dwindling resources that remain. In response to this rising tide of civil unrest, a force of judicators has been established to preserve law and order in the enclave.
You are one of these judicators. It is your duty to investigate all crimes, but never forget that your loyalty ultimately lies with your family. When humanity sets foot on the surface again, it shall be your House that leads the way into the new dawn.
Mutant: Elysiumis the third major expansion to the award-winningMutant: Year Zeroroleplaying game. This game tells the origin story of the enclave humans, who see themselves as the last torchbearers of human civilization. The four Houses of Warburg, Fortescue, Morningstar and Kilgore struggle for power within Elysium I, oblivious to a rising power that threatens to end their reign forever. Mutant: Elysiumcan also be played as a stand-alone game. Contents:
- New rules for creating and playing enclave humans, including their web of contacts with rich and powerful allies. The book includes all the rules you need to play.
- A detailed description of Elysium I, the mother of all Elysium enclaves, including a beautiful full-color map.
- The complete campaign Guardians of the Fall, including unique game mechanics that give the players themselves control over the four Houses of the enclave.
- An overview of how the enclave humans can adapt to life in the Zone, and join the mutants, animals and robots of Mutant: Year Zero, Mutant: Genlab Alpha and Mutant: Mechatron.