Step into the role of a prehistoric tribe leader, guiding your people through the art of survival and storytelling. In Prehistories, your tribe must hunt, gather, and paint their history on the walls of their cave to fulfill the challenges set by the Elders.
Each round, players secretly bid to send hunters into the wild. A larger hunting party can take down bigger prey, but it also slows you down. The fastest player—the one using the fewest hunters—goes first, but with limited resources. Hunting involves assigning your hunters to different locations, aiming to capture prey represented by polyomino tiles. Larger tiles require more hunters, and if your party is only just strong enough, some may return wounded, making future hunts riskier.
Once the hunt is over, it's time to paint your cave. Players place their collected animal tiles on a 7x7 grid, starting from the leftmost column and expanding outward. The Elders have set specific goals, like completing rows, connecting corners, or surrounding legendary animals, and meeting these challenges earns totem tokens.
The first player to place all eight of their totem tokens wins the game, securing their place in history! With strategic hunting, tactical tile placement, and exciting competition, Prehistories is a fast-paced, family-friendly adventure where only the most skilled leader will leave their mark on the ages!
Manufacturer: 25th Century Games
Year Manufactured: 2021
Item Weight: 2.08 pounds
Item UPC: 860006586898
You are the leader of a prehistoric tribe, deciding which members of your tribe go hunting and what prey they want to catch. To guide you, the Elders have created challenges that you can complete by painting on the wall of your cave.
Each round in Prehistories, you and your fellow tribe leaders bid simultaneously (and secretly) to decide who hunts where. The more hunters you have, the bigger the game you can catch, but the slower you are. The fastest player — that is, the one with the smallest sum of hunters — goes first, but they have few hunters with which to hunt. To hunt, you assign your hunters to one or more locations to catch the prey waiting there. Prey is represented by polyomino tiles, and the larger the tile, the higher the sum required. If you have just enough hunters to catch your prey, they might be wounded in the process, which means you'll draw fewer hunter cards at the end of the round to refill your hand. (They distrust your leadership when you get them injured!)
In the second phase of a round, you paint your cave with the animal tiles collected during the hunting phase. Your cave is represented by a 7x7 grid that starts with a few tiles already in place. The first tile you place goes in the left-hand column, and all subsequent tiles must touch tiles already placed, with all tiles being oriented so that the animals are viewed with their legs (or fins) down. (Cavemen have simple tastes and want everything to be representational.)
When you fulfill the wishes of the Elders by painting your cave in certain ways — such as completing a horizontal line or connecting opposing corners or surrounding a legendary animal on all sides — you place one or more totem tokens on that challenge. Whoever first discards their eight totem tokens wins.