Step into the eerie halls of Mysterium, a cooperative mystery game where players must work together to solve a chilling crime. The ghost of a restless spirit haunts the manor, offering cryptic visions to a group of psychics seeking to uncover the truth behind its untimely demise. With time running out before dawn, players must interpret the ghost’s surreal clues and piece together the details of the murder—who committed the crime, where it took place, and what weapon was used.
Mysterium reinvents the investigative genre with its unique asymmetrical gameplay. One player takes on the role of the ghost, communicating solely through beautifully illustrated dreamlike cards, while the other players act as psychics, deciphering the ghost’s cryptic messages to solve the mystery. With every session offering a new puzzle to unravel, no two games are ever the same.
Perfect for game nights, Mysterium blends suspense, deduction, and imagination into a truly immersive experience. Dare to enter the manor, sharpen your intuition, and uncover the secrets hidden within before time runs out!
6 Intuition tokens
6 Sleeves
6 Clairvoyance level markers
36 Clairvoyance tokens
Clock board
4 Progress boards
18 Character psychic cards
18 Location psychic cards
18 Object psychic cards
Sand timer
18 Character ghost cards
18 Location ghost cards
18 Object ghost
6 Ghost tokens
84 Vision cards
6 Culprit tokens
3 Crow markers
Clairvoyance track
Rulebook
Protective Packaging
Will you dare to walk through the gates of the Mysterium manor?
The manor is haunted by a ghost. The circumstances of its death are shrouded in mystery. Psychics gather to reconstruct the events of the crime night. They won’t make it without the ghost’s help, whose visions are the only clues they have to discover the truth. The clock is ticking: at dawn, the ghost will disappear!
Mysterium is a thrilling and innovative immersive board game. It reinvents investigation games and cooperative games. Due to its asymmetrical roles, you’ll have a great deal of fun trying to guess what the other players have on their mind, whether you play a Psychic or a ghost.
Walk in the manor, have a seat, and let your sixth sense guide you.