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Red Russia: The Russian Civil War 1918-1921 - Board Game - Avalanche Press

Red Russia: The Russian Civil War 1918-1921 - Board Game - Avalanche Press

Original price $49.99 - Original price $49.99
Original price $49.99
$49.99
$44.99 - $49.99
Current price $49.99
Order today for delivery22 December 04 to December 09

Only 1 left in stock - order soon!

Only 2 left in stock - order soon!

Condition: New
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Order today for delivery December 04 to December 09
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Item Features & Details

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Historical Setting: Experience the turbulent years of the Russian Civil War, with factions vying for control.

Multiple Factions: Play as one of two to five factions, including Reds, Interventionists, Siberian Whites, Southern Whites, or Northern Whites.

Gameplay Mechanics: Utilizes the popular game system from Soldier Kings, offering strategic depth and historical accuracy.

Turn-Based Gameplay: Play in turns representing seasons, spanning from the summer of 1918 to the spring of 1921.

Duration: A full game consists of 12 turns, with each turn representing three months of conflict.

Community: Designed for 2 to 4 players, allowing for strategic competition and collaboration.

Playing Time: Offers a lengthy gameplay experience, with sessions lasting approximately 240 minutes.

Age Recommendation: Suitable for players aged 14 and above, due to complex gameplay mechanics and historical themes.

Product Description

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In the turbulent years between 1918 and 1921, the former Russian Empire was torn apart by violent conflicts. Various factions, including Communists, monarchists, nationalists, and anarchists, struggled for dominance in the aftermath of the Tsar's fall. Red Russia, a board game designed by William Sariego, transports players to this chaotic period, utilizing the acclaimed game system from Soldier Kings. Players take on the roles of different factions, such as the Reds, Allied Interventionists, Siberian Whites, Southern Whites, or Northern Whites, each vying for supremacy.

The game unfolds over a series of turns, each representing a season of the year, from the summer of 1918 to the spring of 1921. With strategic depth and historical accuracy, Red Russia immerses players in the complexities of the Russian Civil War. Economic collapse, political intrigue, and military conflict all play a role as players navigate through this tumultuous period of history. Will you lead your faction to victory, or will your ambitions be dashed amidst the chaos and bloodshed of the Russian Civil War?

Red Russia offers a challenging and immersive gaming experience for 2-5 players, with each faction bringing its unique strengths and challenges to the table. Whether you choose to fight for the ideals of Communism, restore the monarchy, or pursue your own path to power, Red Russia provides endless opportunities for strategic decision-making and historical exploration. Can you guide your faction to victory and shape the future of Russia?

Box Contents

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Red Russia: The Russian Civil War 1918-1921 Board Game

Product Information

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Manufacturer: Avalanche Press

Year Manufacturered : 2007

Item Weight: 1.29 pounds

Item UPC: 619770005063

Manufacturer Description

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Between 1918 and 1921, violent upheavals wracked the former Russian Empire. Communism, monarchism, nationalism, anarchism and many other -isms vied for control of the Tsar’s domains. When the war finally ended, the “Red” faction emerged victorious, but it was a hollow victory. Economic output had fallen by 96 percent compared to 1913’s figures, agriculture was down by 63 percent, and $35 billion worth of damage had been done. Millions had died; to this day no one is exactly sure how many.

In Red Russia, designer William “Defiant Russia” Sariego takes the popular game system from Soldier Kings to this decisive moment in history. Players represent from two to five factions: the Reds (Communists), Allied Interventionists, Siberian Whites (monarchists), Southern Whites or Northern Whites. The game is played in turns representing a season of the year (three months). It begins with the summer turn of 1918, and ends with the conclusion of the spring 1921 turn. A full game without an Automatic Victory is thus 12 turns long.

About the Manufacturer

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